


I also have pstv with 3.68 h-encore on offical sony mc, will try there also.įor example soruce port of wolf3d runs OK on my pstv, but on vita it gives me random errors, I think this may be related to sd2vita in some way. I have vita slim on enso 3.65 and sd2vita. Also, i don't like how the game is 16:9 but the hud is 4:3, it doesn't look natural.

Tried it last night (I love Blake Stone games, didn't even know of the PC source port, so thanks for that info ), and when I pressed start it gave me an error and game closed. As with other homebrew on the Vita, pressing the home button or going into sleep mode can lead to memory corruption upon returning to the still-running game, so I would avoid doing that (save before, and close and relaunch after). No significant observed deficiencies with the port are left as of this version. The crashing issue from the previous version has been fixed. Adding in a previous/ next weapon function, and a Joystick Sensitivity slider (default speed should be pretty close to native keyboard controls), now Blake Stone can be played with all the modern FPS amenities. And now it's available on Vita, running smoothly in native resolution widescreen mode.

It's based on the Wolfenstein engine, but includes many features that would later appear in the Doom engine, such as textured floors and ceilings, interactive map elements such as switches and shootable objects, dimming of distant objects, automap, etc.īStone is a full-featured port of the original source code. Blake Stone is a fun first person shooter from 1993 that sadly got overshadowed by Doom, which came out the week after its release.
